diarix diablo 
Total connect : 58   
 
 
  
 


¢Æ   ¸ÅÁ÷ Á¢¹Ì»ç (suffixes)   ¢Æ

Á¢¹Ì»ç´Â ¸ÅÁ÷ ¾ÆÀÌÅÛÀÇ À̸§ µÚ¿¡ ºÙ´Â´Ù. Á¢¹Ì»ç°¡ ºÙÀº ¾ÆÀÌÅÛÀÇ ¿¹¸¦ Çϳª µé¾î º¸ÀÚ. ==> Short Sword of Might
¼ô¼Òµå µÚ¿¡ ºÙ¾î ÀÖ´Â ¸¶ÀÌÆ®(Might)°¡ Á¢¹Ì»çÀÌ´Ù. Á¢¹Ì»ç ¸¶ÀÌÆ®°¡ ºÙÀº ¾ÆÀÌÅÛÀº ÀåÂøÇÑ Ä³¸¯ÅÍ¿¡°Ô 3 - 5 »çÀÌÀÇ ½ºÆ®·©¾²¸¦ ³ô¿©ÁÖ´Â ¿É¼ÇÀ» °¡Áö°Ô µÈ´Ù.
¸¶ÀÌÆ®°¡ ºÙÀ» ¼ö ÀÖ´Â ¾ÆÀÌÅÛµé·Î´Â ¾Æ¹Ä·¿, º§Æ®, ¼­Å¬¸´, °©¿Ê, ¸ÞÀ̽º, ¸µ, Àå°©, ±ÙÁ¢¹«±â·ù, ½¯µå µîÀÌ ÀÖ´Ù. ¸¸¾à ¸¶ÀÌÆ®°¡ ½¯µå¿¡ ºÙÀ¸¸é Á¦ÇÑ ·¹º§ÀÌ 33 À̹ǷΠ½¯µå ¿Àºê ¸¶ÀÌÆ®¶ó´Â ¹æÆÐ¸¦ °×ºí¿¡¼­ ¾ò±â À§Çؼ­´Â ij¸¯ÅÍÀÇ ·¹º§ÀÌ 27ÀÌ µÇ¾î¾ß Çϸç ÀÌ ¹æÆÐ¸¦ Âø¿ë ÇÒ ¼ö ÀÖ´Â ·¹º§Àº 33ÀÇ 75 %ÀÎ 25°¡ µÇ´Â °ÍÀÌ´Ù.

Colors
¾Æ·¡ Ç¥¿¡¼­ ³ë¶õ»öÀº ¸ÅÁ÷ ¾ÆÀÌÅÛ°ú ·¹¾î ¾ÆÀÌÅÛ¿¡ ¸ðµÎ ºÙÀ» ¼ö ÀÖ´Â ¿É¼ÇÀÌ´Ù.
ÆÄ¶õ»ö¿É¼ÇÀº ¿ÀÁ÷ ¸ÅÁ÷ ¾ÆÀÌÅÛ¿¡¸¸ ºÙÀ» ¼ö ÀÖ´Ù.

¡í Armor = °©¿Ê , ºÎÃ÷, Àå°©, º§Æ®, Ç︧, ÆÈ¶óµò Àü¿ë¹æÆÐ, ³×Å©·Î¸Ç¼­ Àü¿ë¹æÆÐ
¡í Head = ¼­Å¬¸´, µå·çÀÌµå ÆçÆ®, ¹Ù¹Ù¸®¾È Ç︧À» Æ÷ÇÔÇÑ ¸ðµç Ç︧·ù
¡í Rod = ¼ÁÅÍ, ¿Ïµå, ½ºÅÂÇÁ
¡í Melee Weapons = ¾Æ¸¶Á¸ Àü¿ëâ, ¿Ïµå, ½ºÅÂÇÁ, ¸ÞÀ̽º, ½îµå, ¾î¼¼½Å Àü¿ë¹«±â, ¿Àºê, ¾×½º, ½ºÇǾî, Æú¾Ï
¡í Missile Weapons = ¾Æ¸¶Á¸ Àü¿ëº¸¿ì, º¸¿ì, Å©·Î½ºº¸¿ì, ¾Æ¸¶Á¸ Àü¿ë ÀÚº§¸°
¡í Weapon = ¸ðµç ¹«±â·ù

+ Strength
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Strength +1-2 to Strength Amulets(1), Belts(1), Circlets(1), Clubs(1), Hammers(1), Body Armor(5), Maces(5), Rings(5), Scepters(5), Gloves(12), Melee Weapons(12), Shields(12)
Might +3-5 to Strength Amulets(10), Belts(10), Circlets(10), Clubs(10), Hammers(10), Body Armor(21), Maces(21), Rings(21), Scepters(21), Gloves(33), Melee Weapons(33), Shields(33)
Ox +6-9 to Strength Amulets(26), Belts(26), Circlets(26), Clubs(26), Hammers(26), Body Armor(38), Maces(38), Rings(38), Scepters(38), Gloves(45), Melee Weapons(45), Shields(45)
Giant +10-15 to Strength Amulets(42), Belts(42), Circlets(42), Clubs(42), Hammers(42) Body Armor(55), Maces(55), Rings(55), Scepters(55) Gloves(59), Melee Weapons(59),
Titan +16-20 to Strength Amulets(58), Belts(58), Circlets(58), Clubs(58), Hammers(58) Body Armor(74), Maces(74), Rings(74), Scepters(74)
Atlas +21-30 to Strength Amulets(71), Belts(71), Circlets(71), Clubs(71), Hammers(71)

+ Dexterity
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Dexterity +1-2 to Dexterity Amulets(2), Bows(2), Circlets(2), Crossbows(2), Gloves(6), Rings(6), Body Armor(13), Boots(13)
Skill +3-5 to Dexterity Amulets(11), Bows(11), Circlets(11), Crossbows(11), Gloves(22), Rings(22), Body Armor(34), Boots(34)
Accuracy +6-9 to Dexterity Amulets(27), Bows(27), Circlets(27), Crossbows(27), Gloves(39), Rings(39), Body Armor(46), Boots(46)
Precision +10-15 to Dexterity Amulets(43), Bows(43), Circlets(43), Crossbows(43), Gloves(56), Rings(56), Body Armor(60), Boots(60)
Perfection +16-20 to Dexterity Amulets(59), Bows(59), Circlets(59), Crossbows(59), Gloves(75), Rings(75)
Nirvana +21-30 to Dexterity Amulets(72), Bows(72), Circlets(72), Crossbows(72)

+ Energy
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Energy +1-3 to Energy Amulets(1), Circlets(1), Orbs(1), Staves(1), Wands(1), Helms(4), Scepters(4), Rings(7)
Mind +4-6 to Energy Amulets(7), Circlets(7), Orbs(7), Staves(7), Wands(7), Helms(10), Scepters(10), Rings(13)
Brilliance +7-10 to Energy Amulets(13), Circlets(13), Orbs(13), Staves(13), Wands(13), Helms(16), Scepters(16), Rings(21)
Sorcery +11-15 to Energy Amulets(21), Circlets(21), Orbs(21), Staves(21), Wands(21), Helms(26), Scepters(26), Rings(31)
Wizardry +16-20 to Energy Amulets(31), Circlets(31), Orbs(31), Staves(31), Wands(31), Rings(31)
Enlightenment +21-30 to Energy Amulets(41), Circlets(41), Orbs(41), Staves(41), Wands(41)

+ Life
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Jackal +1-5 to Life Amulets(1), Barb Helms(1), Belts(1), Body Armor(1), Circlets(1), Druid Pelts(4), Shields(4), Clubs(8), Hammers(8), Helms(8), Maces(8), Rings(8)
Fox +6-10 to Life Amulets(7), Barb Helms(7), Belts(7), Body Armor(7), Circlets(7), Dru Pelts(11), Shields(11), Clubs(17), Hammers(17), Helms(17), Maces(17), Rings(17)
Wolf +11-20 to Life Dru Pelts(11), Shields(11), Amulets(15), Barb Helms(15), Belts(15), Body Armor(15), Circlets(15), Clubs(17), Hammers(17), Helms(17), Maces(17), Rings(17)
Tiger +21-30 to Life Amulets(20), Barb Helms(20), Belts(20), Body Armor(20), Circlets(20), Dru Pelts(43), Shields(43), Clubs(51), Hammers(51), Helms(51), Maces(51), Rings(51)
Mammoth +31-40 to Life Amulets(20), Body Armor(20), Belts(20), Barb Helms(20), Circlets(20), Dru Pelts(59), Shields(59), Clubs(68), Hammers(68), Helms(68), Maces(68), Rings(68)
Gargantuan +41-60 to Life Amulets(30), Barb Helms(30), Belts(30), Body Armor(30), Circlets(30), Dru Pelts(75), Shields(75)
Squid +61-80 to Life Amulets(40), Barb Helms(40), Belts(40), Body Armor(40), Circlets(40)
Whale +81-100 to Life Amulets(50), Barb Helms(50), Belts(50) Body Armor(50), Circlets(50)

+ Light Radius
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Light +1 to Light Radius, +15 To Attack Rating Amulets(6), Body Armor(6), Rings(6), Rods(6)
Radiance +3 to Light Radius, +30 To Attack Rating Amulets(15), Bows(15), Crossbows(15), Helms(15), Rings(15), Rods(15)
Sun +5 to Light Radius, +5% Bonus To Attack Rating Amulets(17), Bows(17), Crossbows(17), Gloves(17), Helms(17), Rings(17), Rods(17)

+ Minimum Damage
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Worth +1-2 to Minimum Damage Weapons(2), Amulets(15), Circlets(15), Rings(15)
Measure +3-4 to Minimum Damage Weapons(12), Amulets(37), Rings(37), Circlets(37)
Excellence +5-8 to Minimum Damage Weapons(24), Amulets(59), Circlets(59), Rings(59)
Performance +9-14 to Minimum Damage Weapons(48), Rings(81), Amulets(81), Circlets(81)
Transcendence +15-20 to Minimum Damage Weapons(76)

+ Maximum Damage
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Craftsmanship +1 to Maximum Damage Amulets(1), Rings(1), Weapons(1)
Quality +2 to Maximum Damage Weapons(4)
Maiming +3-4 to Maximum Damage Weapons(7), Amulets(42), Rings(42), Shields(42)
Slaying +5-7 to Maximum Damage Weapons(11)
Gore +8-10 to Maximum Damage Weapons(14)
Carnage +11-14 to Maximum Damage Weapons(19)
Slaughter +15-20 to Maximum Damage Weapons(25)
Butchery +21-40 to Maximum Damage Weapons(35)
Evisceration +41-63 to Maximum Damage Weapons(45)

+ Fire Damage
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Flame Adds 1 Minimum and 2-6 Maximum Fire Damage Weapons(4), Amulets(40), Gloves(40), Rings(40)
Fire Adds 1-4 Minimum and 6-11 Maximum Fire Damage Weapons(15)
Burning Adds 5-9 Minimum and 10-20 Maximum Fire Damage Weapons(25)
Incineration Adds 10-15 Minimum and 21-75 Maximum Fire Damage Weapons(32)

+ Cold Damage
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Frost Adds 1 Minimum and 1-2 Maximum Cold Damage - 2 sec Duration Weapons(4), Amulets(55), Belts(55)
Icicle Adds 1 Minimum and 3-4 Maximum Cold Damage - 3 sec Duration Weapons(13)
Glacier Adds 2-4 Minimum and 4-15 Maximum Cold Damage - 4 sec Duration Melee Weapons(27)
Winter Adds 5-9 Minimum and 16-50 Maximum Cold Damage - 5 sec Duration Melee Weapons(30)

+ Lightning Damage
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Shock Adds 1 Minimum and 6-8 Maximum Lightning Damage Weapons(4), Amulets(50), Boots(50), Rings(50)
Lightning Adds 1 Minimum and 9-16 Maximum Lightning Damage Weapons(15)
Thunder Adds 1 Minimum and 17-40 Maximum Lightning Damage Weapons(25)
Storms Adds 1-6 Minimum and 40-120 Maximum Lightning Damage Weapons(34)

+ Poison Damage
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Blight Adds 50 Poison Damage over 3 Seconds (Ring/Amu)
Adds 7 Poison Damage over 3 seconds (Weapons/Circlets)
Circlets(5), Weapons(1)(5), Amulets(45), Rings(45)
Venom Adds 21 Poison Damage over 4 Seconds Circlets(15), Weapons(15)
Pestilence Adds 50 Poison Damage over 5 Seconds Circlets(25), Weapons(25)
Anthrax Adds 100 Poison Damage over 6 Seconds Weapons(33)

Poison Length Reduction
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Remedy Poison Length Reduced by 25% Amulets(7), Armor(7), Circlets(7), Shields(7)
Amelioration Poison Length Reduced by 50% Amulets(18), Body Armor(18), Circlets(18), Shields(18)
Defiance Poison Length Reduced by 75% Amulets(18), Circlets(18), Rings(18), Shields(18)

+ Life Stolen
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Leech 3-5% Life Stolen Per Hit Weapons(6)[4-5%], Circlets(14)[3-5%], Amulets(24)[2-3%] Rings(14)[3-5%] Gloves(34)[3%]
Locust 5-7% Life Stolen Per Hit Melee Weapons(20)[6-7%], Circlets(47)[5-6%], Amulets(57)[4-5%] Rings(47)[5-6%]
Lamprey 7-9% Life Stolen Per Hit Melee Weapons(55)[8-9%], Circlets(77)[7-8%], Amulets(85)[6%] Rings(77)[7-8%]

+ Mana Stolen
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Bat 3-5% Mana Stolen Per Hit Weapons(7)[4-5%], Amulets(15)[3-4%], Circlets(15)[3-4%] Gloves(35)[3%] Rings(25)[2-3%]
Wraith 6-7% Mana Stolen Per Hit Melee Weapons(21)[6-7%], Amulets(58)[5-6%], Circlets(58)[5-6%] Rings(58)[4-5%]
Vampire 7-9% Mana Stolen Per Hit Melee Weapons(56)[8-9%], Amulets(78)[7-8%], Circlets(78)[7-8%] Rings(86)[6%]

+ Life Regeneration
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Regeneration Replenish Life +3-5 Amulets(10), Belts(10), Circlets(10), Rings(10), Scepters(10), Gloves(40), Shields(40), Body Armor(70), Weapons(70), Boots(70)
Regrowth Replenish Life +6-10 Amulets(17)[6-10], Circlets(17)[6-10], Scepters(17)[6-10], Belts(55)[6-9], Rings(55)[6-9]
Revivification Replenish Life +11-15 Amulets(38), Scepters(38), Circlets(38)

+ Weapon Speeds
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Readiness 10% Attack Rate Increase Weapons(5), Gloves(20)
Alacrity 20% Attack Rate Increase Weapons(25), Gloves(43)
Swiftness 30% Attack Rate Increase Melee Weapons(34)
Quickness 40% Attack Rate Increase Melee Weapons(46)

+ Chance to Block
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Blocking +10% Increased Blocking, 15% Faster Block Rate Shields(1)
Deflecting +20% Increased Blocking, 30% Faster Block Rate Shields(11)

Faster Hit Recovery
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Balance 10% Faster Hit Recovery Armor(5)
Equilibrium 17% Faster Hit Recovery Belts(9), Body Armor(9), Shields(9)
Stability 24% Faster Hit Recovery Body Armor(18), Belts(18)

Damage Reduction  
  Effect Available on
Health Damage Reduced by 1 Amulets(7), Body Armor(7), Circlets(7) Rings(7), Shields(7),
Protection Damage Reduced by 2 Rings(18), Amulets(18), Circlets(18)(24), Rings(18), Body Armor(24), Shields(24)
Absorption Damage Reduced by 3 Amulets(26), Circlets(26)(32), Body Armor(32), Shields(32)
Life Damage Reduced by 4-7 Amulets(35)[4] Amulets(35)[4], Circlets(35)[4](41)[4-7], Body Armor(41)[4-7], Shields(41)[4-7]
Life Everlasting Damage Reduced by 10-25 Amulet(45), Circlets(45)
Anima Damage Reduced by 8-15 Body Armor(51), Circlets(51), Shields(51)

Magic Damage Reduction
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Warding Magic Damage Reduced by 1 Amulets(7), Body Armor(7), Circlets(7) Orbs(7), Rings(7), Shields(7),
Sentinel Magic Damage Reduced by 2 Amulets(18), Circlets(18)(24), Orbs(18), Rings(18), Body Armor(24), Shields(24)
Guarding Magic Damage Reduced by 3 Amulets(26), Circlets(26)(32), Orbs(26), Body Armor(32), Shields(32)
Negation Magic Damage Reduced by 4-6 Body Armor(41), Circlets(41)(42), Shields(41), Amulets(42), Orbs(42)

More Gold
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Greed 25-40% Extra Gold From Monsters Amulets(2), Circlets(2), Rings(2)
Wealth 41-80% Extra Gold From Monsters Amulets(17), Belts(17), Boots(17), Circlets(17), Gloves(17)

Better Chance of Getting Magic Items
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Chance 5-15% Better Chance of Getting Magic Item Amulets(12), Boots(12), Circlets(12), Gloves(12), Rings(12)
Fortune 16-25% Better Chance of Getting Magic Item Amulets(16), Boots(16), Circlets(16), Gloves(16), Rings(42)
Luck 26-35% Better Chance of Getting Magic Item Amulets(26), Boots(26), Circlets(26)

- Cast Time
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Apprentice 10% Faster Cast Rate Amulets(5), Circlets(5), Orbs(5), Rings(5), Rods(5)
Magus 20% Faster Cast Rate Circlets(17), Orbs(17), Rods(17)

Attack Takes Damage
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Thorns Attacker Takes Damage of 1-3 Belts(14), Body Armor(14), Circlets(14), Shields(14)
Spikes Attacker Takes Damage of 4-6 Belts(21), Body Armor(21), Circlets(21), Shields(21)
Razors Attacker Takes Damage of 7-9 Body Armor(34), Circlets(34), Shields(34)
Swords Attacker Takes Damage of 10-12 Body Armor(47), Circlets(47), Shields(47)

- %Item Requirements
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Ease Requirements -20% Body Armor(15), Shields(15), Weapons(15)
Simplicity Requirements -30% Body Armor(25), Shields(25), Weapons(25)

Faster Walking/Running Speed
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Pacing 10% Faster Run/Walk Boots(2), Circlets(2)
Haste 20% Faster Run/Walk Boots(22), Circlets(22)
Speed 30% Faster Run/Walk Boots(37), Circlets(37)
Transportation 30% Faster Run/Walk, Heal Stamina Plus 80-90% Boots(65)
Acceleration 40% Faster Run/Walk Boots(51)

Monster Knockback
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Bear Knockback Melee Weapons(8)

Attack Ignores Target's Defense
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Piercing Ignores Target's Defense Katars(25), Daggers(25), Rods(25)

Prevent Monster Healing
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Vileness Prevent Monster Heal Melee Weapons(9)

Freeze Length Reduction
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Warmth Half Freeze Duration Amulets(10), Boots(10), Circlets(10), Gloves(10), Orbs(10), Rings(10), Shields(10)

Repair Durability
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Self-Repair Repair Durability (3) Armor(3), Weapons(3)
Fast Repair Repair Durability (5) Armor(20), Weapons(20)

Indestructible
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Ages Indestructible Armor(50), Weapons(50)

Replenish Quantity
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Replenishing Replenish Quantity (2) Throwing Weapons(5)
Propogation Replenish Quantity (24) Throwing Weapons(24)

Life Per Level
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Centaur + (0.75 Per Character Level) 0.75-74.25 Life (Based On Character Level) Amulets(20), Barb Helms(20),
Body Armor(20), Druid Pelts(20)

Mana Per Level
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Memory + (0.5 Per Character Level) 0.5-49.5 To Mana (Based On Character Level) Amulets(20), Circlets(20),
Druid Pelts(20)

Life and Mana Per Level
ÀÌ ¸§¼Ó ¼º»ç¿ë°¡´É ¾ÆÀÌÅÛ
Elephant + (0.25 Per Character Level) 0.25-24.75 To Life /
+ (0.25 Per Character Level) 0.25-24.75 To Mana (Based On Character Level)
Circlets(37), Druid Pelts(37)